

Combining artifacts can lead to buildings and wonders that would not have been available any other way.įinding marvels can lead to planet wide quests. Players can now find artifacts that give large bonuses to players.

And the chances of you spawning next to an alien nest is at 15%.Įxpanded exploration options For further information, see Artifacts (CivBE) and Marvels (CivBE)Įxplorers have much more to do in Rising Tide. Explorers can also now find resource pods and conduct expeditions in the ocean. Previously land based resources such as Firaxite can be found in the water.

In addition to a slew of new naval units such as the submarine, Rising Tide players can build floating cities that can move around the map. The progress of wars is also tallied with a the Rising Tide war score system.Įxpanded aquatic gameplay Main article: Aquatic gameplay (CivBE) Players will know where they stand with other civilizations because of the fear and respect system. Making establishing deals with the AI more transparent. A new Diplomatic Capital system has been added to facilitate diplomacy. Players can trade for traits that can improve how a civilization functions. More Infoĭeveloper: Firaxis Games Publisher: 2K Sports Genre: Strategy (Turn-based / Grand strategy) Language: EN / Multi Treatment: Not required Release Date: 2014 Minimum System RequirementsĬPU: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz RAM: 2 GB OS: Windows Vista SP2/Windows 7 Video Card: NVIDIA GeForce 8800 GT / ATI Radeon HD 3650 / Intel HD 3000 or better integrated graphics Free Disk Space: 8 GB Recommended System RequirementsĬPU: Intel Core 2 Quad Q6400 2.New diplomacy system Main article: Diplomacy (CivBE)ĭiplomacy has been rebuilt "from scratch" in Rising Tide. A lot of them are very familiar themes to the Civ player. The idea of the cities, city-base progression, leaders, the passage of time, tile-based, turn-based, building improvements, technologies. Co-lead designer David McDonough described the relationship between the two games by saying "The bones of the experience are very much recognisably Civ. Sid Meier's Civilization: Beyond Earth sends players on an expedition from Earth to lead their people into a new frontier to explore and colonize an alien planet, and create a new civilization.īeyond Earth is a turn-based strategy game played on a hexagonal-based grid, iterating the ideas and building upon the engine of its predecessor, Civilization V.
